Metal Gear Solid creator Hideo Kojima says Snake will be turned into a blood-soaked mess as he works his way through Metal Gear Solid V: The Phantom Pain, and unlike most games he won't be cleaned up between missions.
"Snake will be blood stained as he gets injured. Won't reset even he completes missions/sideOPS... It's totally different expression from blood as sign in old school game," Kojima tweeted. "As player continues to play in the battlefield you'll be soaked in blood/if got worse you'll be treated w/ IV fluids."
Snake's blue bandana will also "be soaked in blood red," he continued, implying that it's sort of a bone he threw in for fans. "Story wise, he won't be wearing as Snake broke up w/ the bandana given by THE BOSS in PW. But I let player has freedom of selecting bandana when going on the battlefield."
Kojima also posted a picture of a banged-up looking Snake sitting beside a wall of photographs: People he's killed, perhaps, or people he has to kill, or people he's supposed to prevent being killed. He doesn't look as bloody as I'd expect, if the pic is meant to illustrate Kojima's point—it seems to be limited to his kneepad, and maybe a bit on his shin guard—but he does look sad. Sad, sad Snake. Maybe he knows what's coming.
Metal Gear Solid V: The Phantom Pain will be out on September 1, and in case there was any doubt, all that blood and sticky bits will look best—the best!—on PC.
As player continues to play in the battlefield you'll be soaked in blood/if got worse you'll be treated w/ IV fluids. http://pic.twitter.com/N8r75A2xma
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) August 7, 2015
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