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Free games of the week

This week, we take sanctuary with Sanctuary, we shoot each other with the inventive Kryp, we release cubes and we befriend cute woodland insects. Enjoy!

Sanctuary by Connor Sherlock

Sanctuary

A proud walking simulator that simulates walking in a strange environment filled with eerily revolving cubes, dark structures, memorable noises. The sky is scratchy and degraded here, your footsteps sound like those of a vintage mech from the 2070s, and the music gets deafeningly emotive whenever you wander near one of the large map's focal points. I had a pleasant time exploring this striking otherworld for 20 minutes or so, and I think you will too.

Kryp by Ditto

Kryp

There are a million local multiplayer games released every minute of every day, and no I don't have time to check those numbers. Ditto's Kryp stands out through its simplicity and ingenuity. It's a one-button game: you press a button to join the game, the same button again to jump across the screen, and the same button again again to shoot. (Your little character will auto-target other players as they dive across the screen.) Kryp isn't a game for just two or three or four players: in fact, I'm not sure there's even an upper limit. You can use every key on your keyboard/gamepad/whatever to invoke another player—I can only imagine the chaos that would unfold with a big group.

Entomo by Todd Luke

Entomo

Explore the bottom of a tree as a ball-shaped human face, chatting to bugs with varying abilities. Spidey can cross gaps, for example, while Beetley can smash into rocks to break them. This is a cute little game set in an interesting location: a game of collecting critters, and using them to find more critters and bits of grub.

Impact by Impact Team

Impact

Antichamber's gun-thing let you steal blocks from the environment, which would then regenerate seconds after their removal. There's a similar mechanic going on in Impact, a first-person action game that asks you to destroy rapidly regenerating enemies' weak points. Each boss's outer shell rebuilds quickly, but before it does you have a few seconds to destroy the glowing, exposed core. Once done, your enemy explodes in a satisfying shower o'cubes. This is a fun idea, and the bosses are nicely designed.



from PC Gamer latest stories http://ift.tt/1Jyotlf
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